First step is the hardest! I'm developing a new engineering app, and here is 2D tria mesher implemented in Unity. It's doing some real-time work 😎
I published an article on medium.com titled A Simple Crypto Method, link is below:
A Simple Crypto Method
A Simple Crypto Method
I released bulk updates for all games on all platforms, which include feature additions, minor updates and performance improvements 😉
I published an article on medium.com titled Cross-Platform Desktop GUI Application using .Net Core, link is below:
Cross-Platform Desktop GUI Application using .Net Core
Cross-Platform Desktop GUI Application using .Net Core
Brick Miner is finally released on Android and iOS! Brick Miner is a brick breaker and mining game. You continuously shoot cutters in order to break the bricks and collect minerals in them. Store links are below:
Android: https://play.google.com/store/apps/details?id=com.randomim.brickminer.and
iOS: https://apps.apple.com/us/app/id1516095657
I'm proud of it ^^ I hope you play, like and review it. Have fun!
Android: https://play.google.com/store/apps/details?id=com.randomim.brickminer.and
iOS: https://apps.apple.com/us/app/id1516095657
I'm proud of it ^^ I hope you play, like and review it. Have fun!
I've added a multiplatform account system to Brick Miner ⛏ It's based on a php/MySQL database server with a cryptosystem, and has features like login mechanism, e-mail address validation, password reset by e-mail, create/delete players, etc… 😎